Package de.tum.cit.fop.maze
Class KeyBindingButton
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Button
com.badlogic.gdx.scenes.scene2d.ui.TextButton
de.tum.cit.fop.maze.KeyBindingButton
- All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable,com.badlogic.gdx.scenes.scene2d.utils.Disableable,com.badlogic.gdx.scenes.scene2d.utils.Layout
public class KeyBindingButton
extends com.badlogic.gdx.scenes.scene2d.ui.TextButton
A UI button that allows users to rebind keys.
It listens for keyboard input to update the associated key binding.
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic interfaceCallback interface for handling key binding changes.Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.TextButton
com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyleNested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button
com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyleNested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect -
Field Summary
Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColor -
Constructor Summary
ConstructorsConstructorDescriptionKeyBindingButton(String actionName, int keycode, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, KeyBindingButton.KeyBindingCallback callback, IntSupplier keyGetter) Creates a new KeyBindingButton. -
Method Summary
Modifier and TypeMethodDescriptionvoidUpdates the text displayed on the button to reflect the current key binding.Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.TextButton
draw, getFontColor, getLabel, getLabelCell, getStyle, getText, newLabel, setLabel, setStyle, setText, toStringMethods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button
getBackgroundDrawable, getButtonGroup, getClickListener, getMinHeight, getMinWidth, getPrefHeight, getPrefWidth, isChecked, isDisabled, isOver, isPressed, setChecked, setDisabled, setProgrammaticChangeEvents, toggleMethods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, clip, clip, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, drawBackground, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, hit, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, removeActorAt, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, topMethods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
childrenChanged, getMaxHeight, getMaxWidth, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, sizeChanged, validateMethods inherited from class com.badlogic.gdx.scenes.scene2d.Group
act, addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, clear, clearChildren, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActorMethods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront
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Constructor Details
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KeyBindingButton
public KeyBindingButton(String actionName, int keycode, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, KeyBindingButton.KeyBindingCallback callback, IntSupplier keyGetter) Creates a new KeyBindingButton.- Parameters:
actionName- The name of the action to bind.keycode- The initial key code.skin- The UI skin.callback- The callback to execute when a new key is bound.keyGetter- A supplier to get the current key binding.
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Method Details
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updateBindingText
public void updateBindingText()Updates the text displayed on the button to reflect the current key binding.
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