Package de.tum.cit.fop.maze.objects.Dynamic.Enemy


package de.tum.cit.fop.maze.objects.Dynamic.Enemy
  • Class
    Description
    Bouncer enemy with multiple lives that intelligently chases the player.
    Interface defining enemy behavior patterns like fleeing, patrolling, and chasing.
    Base enemy class with AI behavior, death handling, and collision detection.
    Junkie enemy that randomly moves and occasionally attacks nearby players.
    Tourist enemy that dances idly and flees when startled by kills.