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L

LeaderboardScreen - Class in de.tum.cit.fop.maze.UI
Screen that displays the leaderboard with high scores.
LeaderboardScreen(Stage, MazeRunnerGame, MenuScreen) - Constructor for class de.tum.cit.fop.maze.UI.LeaderboardScreen
Constructs a LeaderboardScreen.
leftKey - Variable in class de.tum.cit.fop.maze.GameSettings
Key binding for moving left.
LevelModeScreen - Class in de.tum.cit.fop.maze.UI
Screen for the Level Mode menu.
LevelModeScreen(Stage, MazeRunnerGame, MenuScreen) - Constructor for class de.tum.cit.fop.maze.UI.LevelModeScreen
Constructs a LevelModeScreen.
LEVELS_MODE - Enum constant in enum class de.tum.cit.fop.maze.Gameplay.GameMode
 
LevelSelectionScreen - Class in de.tum.cit.fop.maze.UI
Screen for selecting a level to play.
LevelSelectionScreen(Stage, MazeRunnerGame, LevelModeScreen, MenuScreen) - Constructor for class de.tum.cit.fop.maze.UI.LevelSelectionScreen
Constructs a LevelSelectionScreen.
lives - Variable in class de.tum.cit.fop.maze.game_saves.mementos.BouncerMemento
 
loadAchievements() - Static method in class de.tum.cit.fop.maze.AchievementController
Loads achievements from the local JSON file.
loadFromMemento(BouncerMemento) - Method in class de.tum.cit.fop.maze.objects.Dynamic.Enemy.Bouncer
 
loadFromMemento(ExitMemento) - Method in class de.tum.cit.fop.maze.objects.Static.Exit
 
loadFromMemento(FreezeTrapMemento) - Method in class de.tum.cit.fop.maze.objects.traps.FreezeTrap
 
loadFromMemento(GarlicTrapMemento) - Method in class de.tum.cit.fop.maze.objects.traps.GarlicTrap
 
loadFromMemento(HeartMemento) - Method in class de.tum.cit.fop.maze.objects.collectables.Heart
 
loadFromMemento(JunkieMemento) - Method in class de.tum.cit.fop.maze.objects.Dynamic.Enemy.Junkie
 
loadFromMemento(KeyMemento) - Method in class de.tum.cit.fop.maze.objects.collectables.Key
 
loadFromMemento(PlayerMemento) - Method in class de.tum.cit.fop.maze.objects.Player
 
loadFromMemento(TouristMemento) - Method in class de.tum.cit.fop.maze.objects.Dynamic.Enemy.Tourist
 
loadFromMemento(T) - Method in interface de.tum.cit.fop.maze.game_saves.Saveable
Restores the object's state from a memento.
loadGame(boolean) - Static method in class de.tum.cit.fop.maze.game_saves.SaveManager
Loads a saved game state from a JSON file.
loadGameSettings() - Static method in class de.tum.cit.fop.maze.GameSettings
Loads game settings from the local JSON file.
loadMap(String, MazeRunnerGame) - Static method in class de.tum.cit.fop.maze.Parser.MazeParser
 
loadNextStoryLevel() - Method in class de.tum.cit.fop.maze.GameScreen
Loads the next level in story mode.
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