Index
All Classes and Interfaces|All Packages
L
- LeaderboardScreen - Class in de.tum.cit.fop.maze.UI
-
Screen that displays the leaderboard with high scores.
- LeaderboardScreen(Stage, MazeRunnerGame, MenuScreen) - Constructor for class de.tum.cit.fop.maze.UI.LeaderboardScreen
-
Constructs a LeaderboardScreen.
- leftKey - Variable in class de.tum.cit.fop.maze.GameSettings
-
Key binding for moving left.
- LevelModeScreen - Class in de.tum.cit.fop.maze.UI
-
Screen for the Level Mode menu.
- LevelModeScreen(Stage, MazeRunnerGame, MenuScreen) - Constructor for class de.tum.cit.fop.maze.UI.LevelModeScreen
-
Constructs a LevelModeScreen.
- LEVELS_MODE - Enum constant in enum class de.tum.cit.fop.maze.Gameplay.GameMode
- LevelSelectionScreen - Class in de.tum.cit.fop.maze.UI
-
Screen for selecting a level to play.
- LevelSelectionScreen(Stage, MazeRunnerGame, LevelModeScreen, MenuScreen) - Constructor for class de.tum.cit.fop.maze.UI.LevelSelectionScreen
-
Constructs a LevelSelectionScreen.
- lives - Variable in class de.tum.cit.fop.maze.game_saves.mementos.BouncerMemento
- loadAchievements() - Static method in class de.tum.cit.fop.maze.AchievementController
-
Loads achievements from the local JSON file.
- loadFromMemento(BouncerMemento) - Method in class de.tum.cit.fop.maze.objects.Dynamic.Enemy.Bouncer
- loadFromMemento(ExitMemento) - Method in class de.tum.cit.fop.maze.objects.Static.Exit
- loadFromMemento(FreezeTrapMemento) - Method in class de.tum.cit.fop.maze.objects.traps.FreezeTrap
- loadFromMemento(GarlicTrapMemento) - Method in class de.tum.cit.fop.maze.objects.traps.GarlicTrap
- loadFromMemento(HeartMemento) - Method in class de.tum.cit.fop.maze.objects.collectables.Heart
- loadFromMemento(JunkieMemento) - Method in class de.tum.cit.fop.maze.objects.Dynamic.Enemy.Junkie
- loadFromMemento(KeyMemento) - Method in class de.tum.cit.fop.maze.objects.collectables.Key
- loadFromMemento(PlayerMemento) - Method in class de.tum.cit.fop.maze.objects.Player
- loadFromMemento(TouristMemento) - Method in class de.tum.cit.fop.maze.objects.Dynamic.Enemy.Tourist
- loadFromMemento(T) - Method in interface de.tum.cit.fop.maze.game_saves.Saveable
-
Restores the object's state from a memento.
- loadGame(boolean) - Static method in class de.tum.cit.fop.maze.game_saves.SaveManager
-
Loads a saved game state from a JSON file.
- loadGameSettings() - Static method in class de.tum.cit.fop.maze.GameSettings
-
Loads game settings from the local JSON file.
- loadMap(String, MazeRunnerGame) - Static method in class de.tum.cit.fop.maze.Parser.MazeParser
- loadNextStoryLevel() - Method in class de.tum.cit.fop.maze.GameScreen
-
Loads the next level in story mode.
All Classes and Interfaces|All Packages