Index
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B
- BackgroundStoryScreen - Class in de.tum.cit.fop.maze.UI
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Screen displaying the background story of the game.
- BackgroundStoryScreen(MazeRunnerGame) - Constructor for class de.tum.cit.fop.maze.UI.BackgroundStoryScreen
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Constructs a BackgroundStoryScreen.
- backToStory() - Method in class de.tum.cit.fop.maze.UI.StoryModeScreen
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Returns to the story mode menu from the confirmation dialog.
- Bouncer - Class in de.tum.cit.fop.maze.objects.Dynamic.Enemy
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Bouncer enemy with multiple lives that intelligently chases the player.
- Bouncer(Vector2) - Constructor for class de.tum.cit.fop.maze.objects.Dynamic.Enemy.Bouncer
- BOUNCER_DOWN - Enum constant in enum class de.tum.cit.fop.maze.Drawing.AnimationType
- BOUNCER_LEFT - Enum constant in enum class de.tum.cit.fop.maze.Drawing.AnimationType
- BOUNCER_RIGHT - Enum constant in enum class de.tum.cit.fop.maze.Drawing.AnimationType
- BOUNCER_UP - Enum constant in enum class de.tum.cit.fop.maze.Drawing.AnimationType
- BouncerMemento - Class in de.tum.cit.fop.maze.game_saves.mementos
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Memento storing Bouncer enemy state including remaining lives.
- BouncerMemento() - Constructor for class de.tum.cit.fop.maze.game_saves.mementos.BouncerMemento
- BouncerMemento(float, float, float, float, float, String, int) - Constructor for class de.tum.cit.fop.maze.game_saves.mementos.BouncerMemento
- bounds - Variable in class de.tum.cit.fop.maze.objects.GameObject
- bounds - Variable in class de.tum.cit.fop.maze.objects.GameObjectTemp
- Buff - Class in de.tum.cit.fop.maze.effects
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A Buff effect that increases the player's speed for a duration.
- Buff(Player, float) - Constructor for class de.tum.cit.fop.maze.effects.Buff
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Creates a new Buff effect.
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