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BackgroundStoryScreen - Class in de.tum.cit.fop.maze.UI
Screen displaying the background story of the game.
BackgroundStoryScreen(MazeRunnerGame) - Constructor for class de.tum.cit.fop.maze.UI.BackgroundStoryScreen
Constructs a BackgroundStoryScreen.
backToStory() - Method in class de.tum.cit.fop.maze.UI.StoryModeScreen
Returns to the story mode menu from the confirmation dialog.
Bouncer - Class in de.tum.cit.fop.maze.objects.Dynamic.Enemy
Bouncer enemy with multiple lives that intelligently chases the player.
Bouncer(Vector2) - Constructor for class de.tum.cit.fop.maze.objects.Dynamic.Enemy.Bouncer
 
BOUNCER_DOWN - Enum constant in enum class de.tum.cit.fop.maze.Drawing.AnimationType
 
BOUNCER_LEFT - Enum constant in enum class de.tum.cit.fop.maze.Drawing.AnimationType
 
BOUNCER_RIGHT - Enum constant in enum class de.tum.cit.fop.maze.Drawing.AnimationType
 
BOUNCER_UP - Enum constant in enum class de.tum.cit.fop.maze.Drawing.AnimationType
 
BouncerMemento - Class in de.tum.cit.fop.maze.game_saves.mementos
Memento storing Bouncer enemy state including remaining lives.
BouncerMemento() - Constructor for class de.tum.cit.fop.maze.game_saves.mementos.BouncerMemento
 
BouncerMemento(float, float, float, float, float, String, int) - Constructor for class de.tum.cit.fop.maze.game_saves.mementos.BouncerMemento
 
bounds - Variable in class de.tum.cit.fop.maze.objects.GameObject
 
bounds - Variable in class de.tum.cit.fop.maze.objects.GameObjectTemp
 
Buff - Class in de.tum.cit.fop.maze.effects
A Buff effect that increases the player's speed for a duration.
Buff(Player, float) - Constructor for class de.tum.cit.fop.maze.effects.Buff
Creates a new Buff effect.
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