Index
All Classes and Interfaces|All Packages
O
- objectType - Variable in class de.tum.cit.fop.maze.game_saves.mementos.GameObjectMemento
- onDeath(Player) - Method in class de.tum.cit.fop.maze.objects.Dynamic.Enemy.Enemy
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Handles enemy death rewards and collectables.
- onEnd() - Method in class de.tum.cit.fop.maze.effects.Buff
- onEnd() - Method in class de.tum.cit.fop.maze.effects.Dash
- onEnd() - Method in class de.tum.cit.fop.maze.effects.DashCooldown
- onEnd() - Method in class de.tum.cit.fop.maze.effects.Effect
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Called when the effect expires or is removed.
- onEnd() - Method in class de.tum.cit.fop.maze.effects.Flicker
- onEnd() - Method in class de.tum.cit.fop.maze.effects.FlickerHidden
- onEnd() - Method in class de.tum.cit.fop.maze.effects.Freeze
- onEnd() - Method in class de.tum.cit.fop.maze.effects.GodMode
- onEnd() - Method in class de.tum.cit.fop.maze.effects.Invis
- onEnd() - Method in class de.tum.cit.fop.maze.effects.InvisCooldown
- onEnd() - Method in class de.tum.cit.fop.maze.effects.Poison
- onEnd() - Method in class de.tum.cit.fop.maze.effects.Sunscreen
- onEnter(Player, HUD) - Method in class de.tum.cit.fop.maze.objects.traps.FreezeTrap
- onEnter(Player, HUD) - Method in class de.tum.cit.fop.maze.objects.traps.GarlicTrap
- onEnter(Player, HUD) - Method in class de.tum.cit.fop.maze.objects.traps.Trap
- onPickUp(Player, HUD) - Method in class de.tum.cit.fop.maze.objects.collectables.Collectable
- onPickUp(Player, HUD) - Method in class de.tum.cit.fop.maze.objects.collectables.Heart
- onPickUp(Player, HUD) - Method in class de.tum.cit.fop.maze.objects.collectables.Key
- onStart() - Method in class de.tum.cit.fop.maze.effects.Buff
- onStart() - Method in class de.tum.cit.fop.maze.effects.Dash
- onStart() - Method in class de.tum.cit.fop.maze.effects.DashCooldown
- onStart() - Method in class de.tum.cit.fop.maze.effects.Effect
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Called when the effect is first applied.
- onStart() - Method in class de.tum.cit.fop.maze.effects.Flicker
- onStart() - Method in class de.tum.cit.fop.maze.effects.FlickerHidden
- onStart() - Method in class de.tum.cit.fop.maze.effects.Freeze
- onStart() - Method in class de.tum.cit.fop.maze.effects.GodMode
- onStart() - Method in class de.tum.cit.fop.maze.effects.Invis
- onStart() - Method in class de.tum.cit.fop.maze.effects.InvisCooldown
- onStart() - Method in class de.tum.cit.fop.maze.effects.Poison
- onStart() - Method in class de.tum.cit.fop.maze.effects.Sunscreen
- onTick(float) - Method in class de.tum.cit.fop.maze.effects.Effect
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Called every frame to update the effect.
- onTick(float) - Method in class de.tum.cit.fop.maze.effects.Flicker
- onTick(float) - Method in class de.tum.cit.fop.maze.effects.Poison
- open() - Method in class de.tum.cit.fop.maze.objects.Static.Exit
-
Opens the exit by unlocking it.
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